About
Hi!
I'm Ben, a jack-of-many-trades programmer currently working on a couple of secret projects...
Prior to that, I was a Gameplay Engineer working at Playground Games (PG) primarily using C++ to develop Forza Horizon 6 & its first DLC. Before that role, I also completed a placement year at PG where I contributed to Forza Horizon 5 and its Rally Adventure DLC.
I graduated from the University of the West of England in 2024 with a First Class in Games Technology BSc (Hons). Here I completed solo and group projects using C++, C#, Unity and Unreal. My working grade was recognised by inclusion on the Dean’s list and nominations for the "Outstanding Graduate of the Year: Programmer" & "Creative Assembly: Best Game" awards.
To further develop my skills I have undertaken personal projects including a custom C++ game engine, and released a game on Steam - Project ZipZap. For my dissertation I built a C++ memory allocator.
Since secondary school I have been interested in computer science and creating games, the discipline allowing for both creativity and problem solving with the result being something that can give others a meaningful experience. Some of my favorite games include Subnautica, The Forest, and Terraria. I love multiplayer survival games that give you the freedom to do what you like, whilst also having a challenging but attainable end goal.
Outside of programming I enjoy climbing, reading, running and of course playing games! I'm also learning Korean and have so far reached an intermediate level.
