Forza Horizon 6
The next game in the award winning Forza Horizon franchise, due to be released in 2026.
I am a Gameplay Engineer currently working at Playground Games on Forza Horizon 6. Below you can see a small selection of projects that I have worked on. For a full collection of all my work, see my Project List.
The next game in the award winning Forza Horizon franchise, due to be released in 2026.
An open world racing game which scored 10/10 on IGN. I contributed to Forza during my placement year at Playground Games.
A fast paced, hack n' dash, isometric game created with a team using Unity and released on Steam.
My undergraduate dissertation - a single header C++ memory allocator.
A custom C++ ECS game engine I wrote as a hobby project. Nabi supports reflection, rendering, collision and more!
A four player top down heist game created in OpenGL and C++.
An online multiplayer, turn based battle game created in OpenGL and C++.
A data driven implementation of the telekinetic abilities from Remedy's Control developed in both Unity and Unreal.
A fast paced 2D platformer with an online highscore system; originally created for the 2021 Global Game Jam and going on to become a full release.