CV

Warden with Terence

Experience:

  • Gameplay Engineer at Playground Games | 2024 - Current
  • Associate Gameplay Engineer at Playground Games (placement year) | 2022 - 2023

  • Senior Engineer at The Foundry (alongside my final year at university) | 2024 - 2024
  • Programming mentor to first year students at UWE | 2021-2022

Skills:

  • C++, C#, Visual Studio
  • Version Control (Perforce/Git), Continuous Integration (TeamCity)
  • Bespoke C++ Engine @ Playground, DirectX (own engine)
  • Testing (unit/build validation/player emulation)
  • Unity, Unreal / Visual Scripting
  • Teamwork, Communication, Presentation, Planning, Time Management
  • Rust, VR, Python, Steam, Xbox & PS SDK, Power BI, Kusto, Web (HTML/CSS/JS), Teams/Office Suite, Slack

Education:

  • First Class BSc in Games Technology at the University of the West of England | 2020 – 2024
  • 3 A Grades at A Level, including Computer Science | 2018 – 2020
  • 9 GCSEs Grades 8-7, including Maths (7) and English (8) | 2013 – 2018

Accomplishments Include:

  • Nominated for the "Outstanding Graduate of the Year: Programmer" & "Creative Assembly: Best Game" awards (results pending)
  • Achieved inclusion on the Dean’s List for first-class working grade across all university modules
  • Completed all levels of the Duke of Edinburgh’s Award, including Gold
  • Competed at swimming at a national level
  • Ran a lesson with Korean primary school children about coding/computer science/game dev (entirely speaking Korean)


View Full CV


You can reach me on LinkedIn!